

Markfordelete completely destroys the object and it will be gone from the world forever, and not make your save file extra big (and eventually unstable and corrupt). The difference between enable/disable and markfordelete commands is that enable/disable will just make something invisible, but its still there in the save file, making it bigger and more bloated. Once something has the markfordelete tag, theres no way to remove it. There is no way to reverse this process, so thats why the enable/disable thing is there for you to double check you've got the right thing targeted. Once something has been marked for deletion, it will go poof the next time you leave the area and come back. If you are UNSURE if you have the right thing targeted, you can type "disable", hit enter, and then type "enable" and hit enter (both without quotations). You can close the console by hitting the ~ key again. Then target the corpse and type "markfordelete" without quotations and hit enter. You can remove corpses by opening the console with the ~ key. SO, I am hoping someone else has already found these things and can point me in the right direction.

I hate the way getting specific Information from the web is like hand to hand combat, and never really gives you the information you want. Anyone know of a mod that does this.Īnd, Yes, I searched the nexus site and did google and you tube searches, That is how I found the 2 mods I got so far, but, the searches either turn up a list of only a few items or they give me so much to go though that it seems like it would take a lifetime to see if any of it is relevent. If it's dead and within my settlement boundries I want it gone and I want the resorces it contains. Anyone know of a mod for this?Īlso I would like to find a dead thing mod that REALLY scraps EVERYTHING dead, all of it. I want to know how much of each resorce I have without having to manually scrap every item for contents. I am tried of scrolling through a list of endless items in my workbench.

I am looking for a mod that will break down all junk into its base componets as it is added to the workbench.

I still can not scrap raiders, gunners, and super mutants, that I know of, there may be more. It lets you scrap a lot of dead things, but not all. Scrap Dead Things, does what the title says. Spring Cleaning lets you scrap most everything within the settlement boundries. I've been digging through the Nexus site looking for mods to add content to the scrapping process.
